Ted Williams League

Top 10 reasons to play the TWL

CLICK HERE to watch a three-part YouTube feature that shows you the Top 10 Reasons why you’ll want to play in the Ted Williams League.

You may also ask your local community access television station to broadcast the show. Please e-mail us at tedwilliamsleague@yahoo.com, and we will provide the station with a copy of the DVD.

In the meantime, please read the top 10 reasons below.

  1. No cases of Little League elbow (LLE), a common overuse injury associated with other league formats. Smaller, lighter baseballs are used in younger divisions, where pitchers throw from a flat surface with no curveballs.
  2. Kids are evaluated and assigned to divisions by ability, not by age. They play and develop into higher divisions.
  3. Forty-eight percent less hit batsmen. Pitchers are encouraged to focus on control by throwing to appropriately sized home plates that are fairly and safely designed to allow proper plate coverage by the shorter arms and bats of younger hitters. There are three home plate sizes. The standard size is used in the highest division. 
  4. No all-stars, no politics. For all teams, playoffs followed by a league tournament that replaces the dissension and politics of traditional All-Star systems.
  5. More playing time and at-bats. Kids sit for no more than one inning at a time. All players on the team hit from a locked lineup that continues from where it ended the previous game, resulting in a fairly equal number of at-bats per child.
  6. More playing opportunities for the teenager, an age when it becomes more difficult to make the team in other leagues.
  7. More game action. Kids hit and make plays on fields suited to each division’s skill level with home plate sizes, base path lengths, and pitching distances not found in other leagues.
  8. Increased team and competitive balance through league-assigned rosters based on ability, not an age-based draft.
  9. Pitch-and-hit with tennis racquets and a modified baseball replaces tee ball, engaging children and letting them feel like they’re really playing the game.
  10. No arguing. Arguing by players and parents ruins the game.

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